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Big Time (BIGTIME) project analysis report

2024-08-09 17:20:55

      At present, although Big Time cannot be compared with the current 3A games from traditional major manufacturers, from the perspective of the blockchain game track, Big Time is far superior to the shoddy games currently on the market in terms of game graphics, gameplay, sound effects, systems, etc. Chain games can reach the level of a qualified independent game in the traditional game field. However, since Big Time has certain requirements for configuration and requires certain operations, this type of game that requires a lot of time and energy will inevitably limit the participation of some people. Therefore, the core still lies in whether the game can successfully break out of the industry, that is, whether the game is outstanding and whether the built-in economic incentives and other factors can attract online game players and players in traditional fields to enter.


Recent flashpoints

Big Time was recently launched on OKEx and Coinbase, giving it more exposure and potential users.

Project introduction: Big Time is a massively multiplayer online role-playing game (MMORPG) built on Ethereum, with an industry-leading team and financing. The game is currently still in the internal beta stage, and has basically the prototype of an MMORPG, and has completed the conceptual construction of the game's sustainable economic mechanism. The game experience is good and has a certain degree of playability.

Token function: BIGTIME tokens mainly have the following two functions: used to refine skin fragments in the furnace and armory or to create and upgrade skin-type NFTs.

Pay the entrance fee to the Glory Portal.


Token economic model

The number of BIGTIME tokens is 5,000,000,000. Theoretically, they will be completely generated within the game through game actions, rather than entering the game through issuance, and there will be no token sales for investors.

There are three specific ways to obtain them: Cracked Hourglasses are randomly dropped through personal metaverse SPACE. As a one-time prop, they can be equipped to produce BIGTIME tokens. The broken time hourglass, like the time crystal, is an unchained asset. It is bound to the player's account and cannot be traded.

Create and equip hourglasses by spending time crystals in functional NFT time guards, and then continue to spend time crystals to charge time hourglasses to produce BIGTIME tokens.

Obtain the produced BIGTIME tokens through market purchase or team airdrop.

The generation mechanism of BIGTIME determines that the supply of BIGTIME will be related to the allocation of in-game resources most of the time, which ensures that the economic model of the entire game has a certain degree of stability and flexibility. Because as a BIGTIME producer in the game, the direct resources it needs to invest are mainly time hourglass and time crystal. The price of time crystal is denominated in US dollars and is fixed. The price of time hourglass fluctuates with the market supply and demand. The former It is guaranteed that if the output of BIGTIME is lower than the cost, the producer will reduce the token supply, thereby stabilizing the game economy. The latter ensures that BIGTIME's output will have a certain correlation with market activity, that is, the actual needs of players, thus increasing the flexibility of the game economy.


Project Highlights

Through primary market financing and NFT sales, Big Time is estimated to have raised more than $90 million, which is enough to support the development of a AAA game. After the game is launched in the future, the project team can continue to operate sustainably through the sale of game resources. In addition, the Big Time social platform has a large number of fans and frequent interactions. The Big Time project has frequent community exchanges, and most of the content revolves around game mechanics. Game live broadcast data is good. There are more than 2,000 anchors who have live broadcasted Big Time games, and the live broadcast time has exceeded 40,000 hours. It has now surpassed Axie Infinity to become the Web3 game with the most live broadcasts by anchors. At the same time, the total viewing time of the game has also exceeded 480,000. Hour. It is estimated that there are more than a thousand core fans of the game at this stage, and this number is likely to continue to increase in the future.


Financing situation

On May 12, 2021, Big Time Studios announced the completion of US$21 million in financing. The financing will be divided into two parts. The first part of US$10.3 million was led by FBG Capital, North Island Ventures, Digital Currency Group, DFG, OKEx Blockdream Ventures, Alameda Research, LD Capital, YBB Foundation, Circle Financial and Sound Ventures founded by Ashton Kutcher also participated. In addition, Big Time Studio also completed a round of financing of US$11 million, which will be used to invest in game companies willing to use related NFT technology. From its many NFT sales activities since its inception, Big Time has conservatively estimated to have earned approximately US$72 million in revenue. Game guilds participating in NFT purchases include YieldGuild, Merit Circle, Avocado Guild, Loudgg, Neo Tokyo, Black Pool, Polkastarter, and YGG Sea. , ReadyPlayerDAO, 3D Gamers Guild DAO and other more than 20 game guilds have reached cooperative relationships, and most of the cooperative guilds have purchased corresponding NFT assets in the Big Time game.


Community

Members of the Big Time community come from all over the world, including the United States, Canada, the United Kingdom, Germany, France, China, India, Brazil and other countries. It currently has 250,000 followers on Twitter and 365,000 members on Discord.

Future Outlook: From the perspective of the track, since entering the bear market, although the number of players and transaction volume on the chain game track has declined to a certain extent, the core group of chain game players still maintains a high stickiness, and the track overall The development progress has not been significantly affected, and a large number of new games are still being developed and operated. Once the overall macro environment picks up, the chain gaming track itself still has room for imagination. At the same time, based on the different types and development stages of the blockchain game track, we believe that games such as Big Time that have some core assets on the blockchain, are rooted in Web2 games, and have sufficient development capabilities and operational experience will have greater development in the future. potential.

Disclaimer:

1. The information does not constitute investment advice, and investors should make independent decisions and bear the risks themselves

2. The copyright of this article belongs to the original author, and it only represents the author's own views, not the views or positions of HiBT